Development, Start!

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Where we are now!

So, it’s been a while since the last update, but I have a team assembled now and the construction of the demo is underway! We have a Programmer, UI Designer/Artist, Sound Designer/Composer and myself, doing 3D modelling and animation. Right now, after a couple of iterations of the GDD, (one of which removed the exploration due to pacing issues) we have a solid idea of what will be included in the demo to properly show off some of the interesting features of the game, and currently we are working on the very basics of the battle system including the grid and player selection.

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